A selection of the studio's work: games, film and animation, software,
and the projects it has taken on for other people.
Scopely: Monopoly GO! generative art pipeline
2026 · diffusion model for Monopoly GO! marketing art
A custom image-generation system developed for Scopely allowed the studio's art team to produce on-brand marketing art and live-ops assets for Monopoly GO!.
2024 · streamed experiences and Gaussian-splat VFX
Work with the Melbourne studio Phoria: Infinite Window, a passthrough and augmented-reality piece for Infinity Japan made in collaboration with Meta, and Gaussian-splat visual effects for the musician Rone.
2021 · card games for peace, at the United Nations
Card Games for Peace, with the Innovation Cell of the United Nations Department of Political and Peacebuilding Affairs: card games as a way to think through conflict prevention and peacebuilding.